Look no further than Quantum, a quarter-gobbling arcade game released in 1982.
The game accurately simulates quantum mechanical concepts such as superposition, entanglement and teleportation. And by “accurately,” we really mean “not accurately at all.”
Using a trackball, the player draws a line (let’s call it a laser, just to be charitable) around “particles” that float about the screen. If this “laser” bumps into the wrong “particles,” the player loses points (to be charitable again, let’s call this decoherence).
The particles in the game have truly quantummy names, like photon and positrons and nuclei and triphons.
But sadly, that seems to be where any real similarities to quantum theory end. The game might as well have been called “Drawing Lines Around Dots,” which is not nearly as cool but way more accurate.
Unsurprisingly, the game stinks. According to gaming lore, only 500 of the games were ever made, and a good number of them were returned by disgruntled arcade owners who claimed the games didn’t work right. It’s impossible to know how many of those arcade owners disliked the game because it failed to accurately depict Bell Inequalities and Heisenberg’s Uncertainty Principle.
Have a look. Just watching the game is reputedly more fun than actually playing it: